Monday, September 23, 2013

Ship Physics

Since school started I've stopped all my projects. But I decided to start working on Ship Physics for the TGNB group i'm in. And my friends are wanting me to make it into a pirate game.

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Progress so far:

I've made a new sinking method, instead of killing the driver and the ship automatically explodes, I've made it so when enough parts are destroyed, it will slowly sink.

I created TP and Regen GUI's mostly for easier testing.





















In Progress:

Right now i'm working on Raise-able and lower-able sails, so you can only turn the ship using the helm, but not control the speed.






















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